unity underwater level design

Within the realm of game development, this project stands as an intricately designed underwater-themed level meticulously constructed using the Unity engine, tailored specifically for SOGGY INK GAMES.

Underwater bedroom level design

This VR underwater level, developed for SoggyInkGames, serves as my platform to demonstrate my diverse expertise showcasing Unity’s adaptable toolkit.

  • Leveraging Unity’s Engine as the core framework
  • ProBuilder for intricate structural modeling
  • Shader Graph for crafting mesmerizing underwater visual effects
  • Used Visual Effects Graph to make a cool portal and ghostly furniture outlines.
  • Implementation of post-processing techniques for heightened visual fidelity
  • Orchestrated seamless animated sequences using Cinemachine
  • The entire codebase crafted and optimized in C# for seamless integration

Immersing players in an aquatic dreamscape, this scene encapsulates a submerged bedroom, complete with a compelling portal and spectral furniture outlines crafted via Visual Effects Graph. The aqueous surroundings, skillfully rendered using Shader Graph, exhibit a flooded atmosphere, wall construction built from a floor plan design using ProBuilder.

underwater level design in unity, camepa panning arounf room showing glowing orb

In a playful dive into creativity, our underwater escapade unveils an amusing twist—an unlikely star makes a cameo: my neighbor’s sturdy exterior walls!

By cleverly transforming their property snapshot into an interior rock walls shader, I submerged their essence into this underwater realm. No neighbors got soaked in this virtual flood—promise! This quirky inclusion adds an authentic touch, merging real-life inspirations into this digital sea. It’s the creativity that makes ripples—both in water and imagination—highlighting my diverse expertise using Unity’s toolkit in crafting unexpectedly neighborly experiences.

underwater level design in unity